

All snes cheat codes code#
This code is provided for its 'fun factor' only. When using Code 17, invisible Gomez, enemies and hazards can still harm him. For Code 16, the fez hat is not always visible, but Gomez still has flying abilities as if he were wearing it. FAMILY Code 8 gives you protection against enemies. Help Gomez(tm) save Morticia(tm) in this kooky and kreepy action game based on the hit movie. (must have 1 to cast)Ģ3 C2B0-CF07 Protection from most enemiesĢ4 C2B2-C7D3 Protection from some ground hazardsĢ5 D7C0-37A7 Small magic power-up adds 3 instead of 1Ģ8 DFC9-3407 Large magic power-up adds 1 instead of 3ģ1 DFC7-3D67 Small health power-ups add 1 instead of 2ģ2 D0C7-3D67 Small health power-ups add 4ģ3 F9C7-3D67 Small health power-ups add 15ģ4 F0C7-3D67 Small health power-ups heal completelyģ5 D4C9-3FD7 Medium health power-ups add 2 instead of 5ģ6 D6C9-3FD7 Medium health power-ups add 8ģ7 F9C9-3FD7 Medium health power-ups add 15ģ8 F0C9-3FD7 Medium health power-ups heal completelyģ9 D4C7-3FA7 Large health power-ups add 2 instead of 10Ĥ0 D0C7-3FA7 Large health power-ups add 5Ĥ1 F9C7-3FA7 Large health power-ups add 15Ĥ2 F0C7-3FA7 Large health power-ups heal completelyĤ3 DDB3-C764 All enemies take 1 hit to killĪctRaiser 2 is a trademark of ENIX/Quintet/YUZO KOSHIRO. on Normal or HardĢ0 3C65-CFA8 Infinite magic pts. on Normal or Hardġ9 DB8F-1766 Start with 9 magic pts. on Normal or Hardġ8 D58F-1766 Start with 7 magic pts.

on Normal or Hardġ7 D98F-1766 Start with 5 magic pts. on Easyġ6 DF8F-1766 Start with 1 magic pts. on Easyġ5 DB84-1F66 Start with 9 magic pts. on Easyġ4 D584-1F66 Start with 7 magic pts. Remember, you can pick 'n mix your codes!Īct Raiser, Master, Evil One and Angel are trademarks of Enix America Corporation.Ħ FD27-4D61 Start with 10 lives on Normalħ 9D27-4D61 Start with 50 lives on Normalġ3 D484-1F66 Start with 2 magic pts. Pros can go the other route, using Code 2 to start with only half energy.ġ 2264-6FD4 Almost invincible in action sequencesĢ D081-6DD8 Start with 1/2 energy-1st game only The bosses are tough to beat, so use ACT Code 1 for near invincibility, although some things (e.g., spikes) can still hurt you, and the code doesn't work for Angel(tm). You play a god called the Master(tm) who must break the Evil One's(tm) hold on the world. D4CB-A7DD Most health power-ups worth moreĪAAHH!! Real Monsters is a trademark of Viacom International Inc.Īct Raiser(tm) combines interesting elements from action, role-playing and strategy games. DDCB-A7DD Most health power-ups worth nothingĢ1. DDCA-AF0D Monster books are worth nothingĢ0. 4D69-37BF Start with 20 special scaresġ7. FD69-37BF Start with 10 special scaresġ6. DDC8-0FAF Get nothing for each trash bagġ4. The 7th Saga, Tetujin, Sword of Anger, Sword of Courage, Sword ofįire, Sword of Nature, Rod of Tide, Staff of Brilliance and Sword ofģ.

All Rights Reserved.Ĥ3 4ABD-84AD + DFBD-87DD Start with 297 goldĤ4 E0BD-84AD + DFBD-87DD Start with 62,708 goldĤ5 2DBD-84AD + D5BD-87DD Start with 2000 goldĤ6 1B10-870D Human fighter starts with Sword ofĤ7 1A10-870D Human fighter starts with Sword ofĤ8 1E10-870D Human fighter starts with Sword of Fire(tm)Ĥ9 1C19-87AD Dwarf starts with Sword of Nature(tm)ĥ0 1A19-87AD Dwarf starts with Sword of Courageĥ1 1E19-87AD Dwarf starts with Sword of Fireĥ2 631C-8FAD Human mage starts with petrified staffĥ3 6E1C-8FAD Human mage starts with Rod of Tide(tm)ĥ4 6315-8D0D Elf starts with petrified staffĥ5 BF15-8D0D Elf starts with Staff of Brilliance(tm)ĥ6 1B18-840D Demon starts with Sword of Angerĥ7 1218-840D Demon starts with Sword of Despair(tm)ĥ8 1E18-840D Demon starts with Sword of Fire
